To Solve this problem, you have a few options:
1- Remove the Unused Variable: you can simply remove it from your code. This is the best solution if the variable is not needed.
2- Suppress the Warning: If for some reason you want to keep the variable assignment for future use, and you're certain that it's not a mistake, you can suppress the warning using a #pragma directive in your code.
#pragma warning disable CS0414
private bool level2Loaded;
#pragma warning restore CS0414
Choose the solution based on your specific use case and programming requirements.
🦋 Happy Coding 🦋
Tags:
Unity