To make that camera projection is set to "Orthographic" in Unity, follow these steps:
- Select the Camera: In the Unity Editor, locate and select the camera you want to configure in the Hierarchy or Scene view. This camera can be your main camera or any other camera in your scene.
- Inspector Panel: Once you have the camera selected, look at the Inspector panel, which is typically located on the right side of the Unity interface.
- Camera Component: In the Inspector panel, you should see a list of components attached to the selected camera. One of these components will be "Camera" or "Camera (Script)" depending on the Unity version.
- Projection: Within the Camera component or settings, you will find a property labeled "Projection." Click on the drop-down menu next to "Projection."
- Select Orthographic: From the drop-down menu, select "Orthographic."
- Save Your Changes: Make sure to save your scene if you haven't already by going to "File" > "Save Scene" or pressing Ctrl+S (or Cmd+S on Mac).
By following these steps, you will have set the camera's projection to "Orthographic." This means that the camera will render the scene using an orthographic projection, which is often used for 2D games to provide a flat, non-perspective view.
⭐Happy coding⭐
Tags:
Unity