How to Animate the Game Object in Unity Without any Coding

 



Animating a  Game Object (e.g button) in Unity without any coding can be achieved using Unity's Animator and Animation Window. Here's a step-by-step guide:



1- Create a UI Button:


    • In Unity, go to the Hierarchy panel.
    • Right-click and choose UI > Button to create a new UI button.
    • This button will be your animated button.



2- Create an Animation Clip:


    • In the Project panel, right-click and create a new Animation > Animation Clip.
    • Name your animation clip (e.g., "ButtonAnimation").



3- Open the Animation Window:


    • Go to Window > Animation > Animation to open the Animation Window.



4- Select the Button:


    • In the Hierarchy panel, select your button.



5- Record Animation:


    • In the Animation Window, click the "Record" button (the red circle).
    • This puts Unity in record mode, allowing you to animate the button.



6- Animate the Button:


    • You can now manipulate the button's properties to create animations. For example, you can change the button's position, scale, or color over time.
    • Move the playhead in the Animation Window to the starting frame (0) and set the initial state of your button (e.g., scale it down).
    • Move the playhead to the end frame and change the button's properties (e.g., scale it up).
    • Unity will automatically create keyframes for the properties you change.



7- Adjust Animation Curve (Optional):


    • You can select the keyframes in the Animation Window and adjust their curves to control the easing of the animation.



8- Preview the Animation:


    • Click the Play button in the Animation Window to preview your animation.



9- Save the Animation:


    • When you're satisfied with your button animation, save the animation clip.



10- Apply the Animation to the Button:


    • Select your button in the Hierarchy panel.
    • In the Inspector, find the Button component.
    • In the Button component, there is an "Animation" section.
    • Drag and drop your created Animation Clip into the Normal Transition field.



11- Testing:


    • Play your scene, and the button should now play the animation when interacted with.



You've now animated a button in Unity without any coding. You can experiment with different animations and properties to achieve the desired effect. If you want more complex animations or interactions, you may eventually need to use Unity's scripting capabilities, but for simple button animations, this method should suffice.





Happy coding


Previous Post Next Post

Contact Form